Hi, I'm Tim Holman!

Blending technical expertise with strategic leadership, I guide products from early discovery to scalable deployment. My 14 year career & background spans development, project management and enterprise architecture, making me uniquely equipped to connect vision with execution.

Tim, The Project Manager

I specialize in leading cross-functional teams to deliver complex, high-impact software solutions. I excel at aligning stakeholders, managing risk, and translating business goals into clear technical execution. With a strong foundation in development and architecture, I ensure projects are delivered on time, on budget, and built to scale.

Tim, The Developer

I’m a software developer who blends hands-on coding expertise with architectural insight to build scalable, reliable solutions. With over a decade of experience, I turn complex requirements into clean, maintainable code that powers real-world impact.

My Projects

Over the course of my career, I’ve had the opportunity to collaborate with experts across diverse fields to develop a wide range of solutions—from video games to healthcare applications. Below are a few highlights of some of the projects I’ve contributed to:

Patient Education Genius

Patient Education Genius (PEG) is the flagship product from People.Health, launched in 2017. PEG enables healthcare providers to digitally deliver tailored educational materials to their patients. The platform was later adapted and rebranded as the Virtual Education Center (VEC), now used by the Defense Health Agency within the U.S. Department of Defense.I contributed across multiple roles throughout its development. As a Project Manager, I defined project goals, developed comprehensive plans, tracked progress, and ensured consistent communication with key stakeholders. In my developer role, I led the development, release, and ongoing maintenance of 27 custom-branded iOS and Android applications, helping healthcare organizations extend PEG’s reach to their patients through mobile platforms.

Covid-19: Rapid Response Solutions

During the height of the COVID-19 pandemic, I led and contributed to mission-critical software initiatives for clients including the City of Detroit, NYC, the State of Michigan, and others. As a Technical Project Manager and Developer, I helped design and deliver solutions for rapid testing, contact tracing, and antibody research. My work included building dynamic intake forms, automating test tube labeling, and integrating data pipelines with tools like Google Sheets to streamline reporting. I also implemented text-to-number capabilities and managed SMS messaging workflows, allowing providers to engage patients more directly and efficiently via automated text communication.These efforts supported frontline operations and public health research at scale.

LHD Connect

LHD Connect by People.Health is a dynamic public health engagement platform designed to automate outreach, case investigations, and data collection, enabling agencies to connect with communities more efficiently. As a Project Manager on LHD Connect, I played a pivotal role in coordinating cross-functional teams and liaising with stakeholders to ensure seamless integration with existing public health systems. My responsibilities included overseeing the development of automated workflows for disease case investigations and contact tracing, as well as implementing citizen engagement strategies through SMS and multilingual outreach campaigns. This work contributed to enhancing public health response capabilities and improving community health outcomes.

Boo Bunny Plague

I contributed as a game developer and designer to the creation of Boo Bunny Plague, a third-person action-adventure game featuring a quirky, musical storyline and a robot bunny on a chaotic quest for revenge. My work involved designing gameplay mechanics, implementing combat and exploration features, and fine-tuning level flow and pacing. I also collaborated on scripting cutscenes and integrating audio elements to support the game's musical-comedy tone. The game was released on multiple platforms and gained attention for its offbeat humor and unique narrative style.

Contact

Whether you’re looking to collaborate on a project, have questions about my work, or just want to say hello, I’d love to hear from you. Feel free to reach out using the form below or connect with me through LinkedIn or email.